Conglomerate 451 is playing in a crowded space, and like the corporate drones in its own cyberpunk dystopia, it just can't establish its own identity. Even the out of combat progression systems are better handled in games like X-COM. If you want an RPG with a large roster of characters and permadeath, you're better off with Darkest Dungeon or something similar. If you want a first-person dungeon crawler, there's Legend of Grimrock. Just about everything the game does is done better by someone else. It's not a bad game, it's just too average for its own good. Ultimately, Conglomerate 451 is a hard game to recommend. There’s also endless mode, the veracity of whose name I cannot verify, but feel free to ask me again at the end of time itself. In story mode, you’re given a set amount of time to reduce the influence of four corporations by completing missions. You install some implants, do some research, maybe clone a new squad member, upgrade a weapon, eat a nice plate of cyber biscuits. You get money, experience, research points, and usually a few stat-boosting implants. You complete a “find thing/kill thing” objective. As is often the case with early access projects that end up launching without too much fanfare, those reviews are few and far between, but still, you can find a few below: If you’re in the mood for some cyberpunk dungeon-crawling and RuneHeads’ recently released Conglomerate 451 looks to you like something that can potentially scratch that particular itch, you might be interested in checking out some reviews for the game.
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